List of redirects
Showing below up to 336 results in range #1 to #336.
- 5 ft step → Combat Rules#5 ft Step
- AC → Secondary Statistics#Armor Class (AC)
- Aberration → Creature Types#Aberration
- Ability score → Ability Scores
- Ability scores → Ability Scores
- Acid → Descriptors#Acid
- Action round → Skill Games#Skill Game Basics
- Action rounds → Skill Games#Skill Game Basics
- Adamant skin → Adamant Skin
- Additional tracks → Additional Tracks
- Animal → Creature Types#Animal
- Arcane → Weapons#Arcane
- Arcane sight → Arcane Sight
- Area effect → Area Effects
- Area effects → Area Effects
- Arming → Descriptors#Arming
- Armor Class → Secondary Statistics#Armor Class (AC)
- Artifact → Category:Artifact
- Attack action → Combat Rules#Attack Action
- Attack bonus → Secondary Statistics#Base Attack Bonus (BAB)
- Attack of opportunity → Attacks of Opportunity
- Attack roll → Glossary#Attack
- Attacks of opportunity → Attacks of Opportunity
- Average → Races#Average
- Awareness → Secondary Statistics#Awareness
- BAB → Secondary Statistics#Base Attack Bonus (BAB)
- Barbed → Weapons#Barbed
- Base Attack Bonus → Secondary Statistics#Base Attack Bonus (BAB)
- Battered → Conditions#Battered
- Binding → Descriptors#Binding
- Bleeding → Conditions#Bleeding
- Blinded → Conditions#Blinded
- Blindsight → Vision and Detection#Blindsight
- Blown away → Conditions#Blown Away
- Bonus Attack → Glossary#Bonus Attack
- Bonus attack → Glossary#Bonus Attack
- Bonus attacks → Glossary#Bonus Attack
- Brutal → Weapons#Brutal
- Brutal 1 → Weapons#Brutal
- Brutal 2 → Weapons#Brutal
- Brutal 3 → Weapons#Brutal
- Bull Rush → Combat Maneuvers#Bull Rush
- Burning → Conditions#Burning
- Burrow → Combat Rules#Burrow
- Burrowing → Conditions#Burrowing
- Call lightning → Call Lightning
- Cha → Ability Scores#Charisma (Cha)
- Character Sheet → Character Sheets
- Character sheet → Character Sheets
- Charge → Combat Maneuvers#Charge
- Charisma → Ability Scores#Charisma (Cha)
- Checked → Conditions#Checked
- Class → Classes
- Close → Combat Rules#Close range
- Cold → Descriptors#Cold
- Combat Feats → Feats#Combat Feats
- Combat maneuver → Combat Maneuvers
- Combat maneuvers → Combat Maneuvers
- Combat rules → Combat Rules
- Con → Ability Scores#Constitution (Con)
- Concealed → Conditions#Concealed
- Confused → Conditions#Confused
- Constitution → Ability Scores#Constitution (Con)
- Construct → Creature Types#Construct
- Consumable → Consumables
- Covered → Conditions#Covered
- Cowering → Conditions#Cowering
- Creation → Magic and Spellcasting#Creation
- Critical hit → Combat Rules#Critical Hits
- D% → Gameplay Basics#d%
- DC → Gameplay Basics#The Core Mechanic
- Damage reduction → Conditions#Damage Reduction
- Darkvision → Vision and Detection#Darkvision
- Dazed → Conditions#Dazed
- Dazzled → Conditions#Dazzled
- Dead → Conditions#Dead
- Deadly Aim → Combat Maneuvers#Deadly Aim
- Deafened → Conditions#Deafened
- Death → Descriptors#Death
- Defensive Fighting → Combat Maneuvers#Defensive Fighting
- Deflection bonus → Gameplay Basics#Modifiers
- Deft → Weapons#Deft
- Devastating → Weapons#Devastating
- Dex → Ability Scores#Dexterity (Dex)
- Dexterity → Ability Scores#Dexterity (Dex)
- Difficult terrain → Combat Rules#Difficult Terrain
- Difficulty Class → Gameplay Basics#The Core Mechanic
- Dimensional anchor → Dimensional Anchor
- Dimensional lock → Dimensional Lock
- Dimensional swap → Dimensional Swap
- Disabled → Conditions#Disabled
- Disarm → Combat Maneuvers#Disarm
- Disarming → Weapons#Disarming
- Dispel magic → Dispel Magic
- Dispelled → Descriptors#Dispelling
- Dispelling → Descriptors#Dispelling
- Distant → Weapons#Distant
- Distant 1 → Weapons#Distant
- Distant 3 → Weapons#Distant
- Divination → Magic and Spellcasting#Divination
- Dramatic Plunge → Environmental Hazards#Dramatic Plunge
- Dying → Conditions#Dying
- EL → Encounters and Design#Encounter Level
- EX → Types of Abilities#Extraordinary
- Electricity → Descriptors#Electricity
- Elemental → Weapons#Elemental
- Elemental: Fire → Weapons#Elemental
- Encounter → Combat Rules#Encounter
- Encounter Level → Encounters and Design#Encounter Level
- Encounters → Combat Rules#Encounter
- Endure elements → Endure Elements
- Energy drained → Conditions#Energy Drained
- Entangled → Conditions#Entangled
- Environmental Hazard → Environmental Hazards
- Environmental hazards → Environmental Hazards
- Evocation → Magic and Spellcasting#Evocation
- Exhausted → Conditions#Exhausted
- Extraordinary → Types of Abilities#Extraordinary Abilities
- Extreme → Combat Rules#Extreme range
- Fast healing → Injury and Death#Fast Healing
- Fatigued → Conditions#Fatigued
- Fear → Descriptors#Fear
- Feat → Feats
- Fey → Creature Types#Fey
- Figment → Descriptors#Figment
- Figments → Descriptors#Figment
- Find the path → Find the Path
- Fire → Descriptors#Fire
- Flat-footed → Conditions#Flat-footed
- Fly → Combat Rules#Fly
- Flying → Combat Rules#Fly
- Focus point → Glossary#Focus Points
- Force → Descriptors#Force
- Fort → Secondary Statistics#Fortitude (Fort)
- Fortitude → Secondary Statistics#Fortitude (Fort)
- Free action → Combat Rules#Free Action
- Freedom of movement → Freedom of Movement
- Frightened → Conditions#Frightened
- Full Buy-In → Equipment#Items and Characters
- Fully concealed → Conditions#Fully Concealed
- General Feat → Feats#General Feats
- General Feats → Feats#General Feats
- Ghostwise sight → Vision and Detection#Ghostwise Sight
- Ghoul → Undead#Ghoul
- Giant → Creature Types#Giant
- Glamer → Descriptors#Glamer
- Glamers → Descriptors#Glamer
- Grapple → Combat Maneuvers#Grapple
- Grappled → Conditions#Grappled
- Greater Items → Greater items
- Greater dispel magic → Dispel Magic, Greater
- Greater item → Greater items
- Greater items → Category:Greater Items
- Greater resistance → Conditions#Greater Resistance
- Ground → Descriptors#Ground
- Guardian → Weapons#Guardian
- HP → Secondary Statistics#Hit points (HP)
- HP reduction → Descriptors#HP Reduction
- Hazardous Fall → Environmental Hazards#Hazardous Fall
- Healing potion → Healing Potion
- Helpless → Conditions#Helpless
- Hit point → Secondary Statistics#Hit points (HP)
- Hit points → Secondary Statistics#Hit points (HP)
- Hold-out → Weapons#Hold-out
- Huge → Races#Huge
- Humanoid → Creature Types#Humanoid
- Iconic → Feats#Iconic Feats
- Iconic Feats → Feats#Iconic Feats
- Immediate Action → Combat Rules#Immediate Action
- Immediate action → Combat Rules#Immediate Action
- Immunity → Conditions#Immunity
- Initiative → Combat Rules#Initiative
- Int → Ability Scores#Intelligence (Int)
- Intelligence → Ability Scores#Intelligence (Int)
- Interaction Skills → Skills#Interaction Skills
- Invisible → Conditions#Invisible
- Item bonus → Gameplay Basics#Modifiers
- Judgement → Judgment
- KDM → Ability Scores#Key Ability Modifiers
- KOM → Ability Scores#Key Ability Modifiers
- Knocked down → Conditions#Knocked Down
- Knowledge Skills → Skills#Knowledge Skills
- Knowledge skills → Skills#Knowledge Skills
- Large → Races#Large
- Legend lore → Legend Lore
- Legendary → Legendary Creatures
- Lesser Items → Lesser items
- Lesser consumable → Consumables
- Lesser item → Lesser items
- Lesser items → Category:Lesser Items
- Lesser resistance → Conditions#Lesser Resistance
- Level → Glossary#Level
- Leveling up → Leveling Up
- Lich → Undead#:Lich
- Light → Descriptors#Light
- Lightning storm → Lightning Storm
- Line → Area Effects#Lines
- Line of effect → Vision and Detection#Line of Effect
- Line of sight → Vision and Detection#Line of Sight
- Long → Combat Rules#Long range
- Magic item → Magic Items
- Magic items → Magic Items
- Magic missile → Magic Missile
- Magical beast → Creature Types#Magical Beast
- Magnum → Weapons#Magnum
- Major image → Major Image
- Medium → Combat Rules#Medium range
- Melee → Combat Rules#Melee range
- Mind-affecting → Descriptors#Mind-affecting
- Minion → Mooks#Minions
- Miss chance → Descriptors#Miss Chance
- Mook → Mooks
- Move action → Combat Rules#Move Action
- Multiclass → Classes#Multiclassing
- Multiclassed → Classes#Multiclassing
- Multiclassing → Classes#Multiclassing
- Mummy → Undead#Mummy
- Myriad → Mooks#Myriads
- Natural weapon → Weapons#Natural Weapons
- Nauseated → Conditions#Nauseated
- Negative → Descriptors#Negative
- Obscuring mist → Obscuring Mist
- Outsider → Creature Types#Outsider
- Panicked → Conditions#Panicked
- Paralyzed → Conditions#Paralyzed
- Parrying → Weapons#Parrying
- Petrified → Conditions#Petrified
- Physical Skills → Skills#Physical Skills
- Physical skills → Skills#Physical Skills
- Pin → Combat Maneuvers#Pin
- Pinned → Conditions#Pinned
- Plant → Creature Types#Plant
- Point-blank → Weapons#Point-blank
- Positive → Descriptors#Positive
- Power Attack → Combat Maneuvers#Power Attack
- Precise Strike → Combat Maneuvers#Precise Strike
- Precision → Descriptors#Precision
- Primordial → Creature Types#Primordial
- Prone → Conditions#Prone
- Prying eyes → Prying Eyes
- Quest → Combat Rules#Quest
- Quick-draw → Weapons#Quick-draw
- Race → Races
- Racial Feats → Feats#Racial Feats
- Racial Tracks → Additional Tracks#Racial Tracks
- Racial track → Additional Tracks#Racial Tracks
- Racial tracks → Additional Tracks#Racial Tracks
- Range → Combat Rules#Range
- Reach → Weapons#Reach
- Reacting → Weapons#Reacting
- Ref → Secondary Statistics#Reflex (Ref)
- Reflex → Secondary Statistics#Reflex (Ref)
- Relic → Category:Relic
- Resistance → Conditions#Resistance
- Revealed → Conditions#Revealed
- Round → Combat Rules#Round/Rounds
- Rounds → Combat Rules#Round/Rounds
- Run → Combat Maneuvers#Run
- SLA → Types of Abilities#Spell-like Abilities
- SU → Types of Abilities#Supernatural
- Saves → Secondary Statistics#Saving throws
- Saving throw → Secondary Statistics#Saving Throws
- Saving throws → Secondary Statistics#Saving throws
- Scene → Combat Rules#Scene
- Scenes → Combat Rules#Scene
- Scything → Weapons#Scything
- Searing light → Searing Light
- See invisibility → See Invisibility
- Self → Combat Rules#Self range
- Sensor → Descriptors#Sensor
- Shaken → Conditions#Shaken
- Shield → Magic Items#Magic Shields
- Sickened → Conditions#Sickened
- Silent image → Silent Image
- Skeleton Champion → Undead#Skeleton Champion
- Skill Feats → Feats#Skill Feats
- Slowed → Conditions#Slowed
- Small → Races#Small
- Soar → Combat Rules#Soar
- Soaring → Conditions#Soaring
- Social encounter → Social Encounters
- Social encounters → Social Encounters
- Spell → Magic and Spellcasting
- Spell-like abilities → Types of Abilities#Spell-like Abilities
- Spell-like ability → Types of Abilities#Spell-Like Abilities
- Spell list → Spell Lists
- Spread → Area Effects#Spreads
- Stable → Conditions#Stable
- Standard Action → Combat Rules#Standard Action
- Standard action → Combat Rules#Standard action
- Str → Ability Scores#Strength (Str)
- Strength → Ability Scores#Strength (Str)
- Stunned → Conditions#Stunned
- Style → Feats#Style Feats
- Style Feat → Feats#Style Feats
- Style Feats → Feats#Style Feats
- Suffocation → Environmental Hazards#Suffocation
- Supernatural → Types of Abilities#Supernatural
- Surge → Descriptors#Surge
- Swift action → Combat Rules#Swift Action
- Swim → Combat Rules#Swim
- Swimming → Conditions#Swimming
- Tactician spell list → Spell Lists#Tactician Spell List
- Teleport → Descriptors#Teleport
- Temporary HP → Injury and Death#Temporary HP
- Temporary hit points → Injury and Death#Temporary HP
- Thrown → Weapons#Thrown
- Token → Social Encounters#Tokens
- Tokens → Social Encounters#Tokens
- Tracks → Classes#Ability Tracks
- Transmutation → Magic and Spellcasting#Transmutation
- Traumatizing → Weapons#Traumatizing
- Tremorsense → Vision and Detection#Tremorsense
- Trip → Combat Maneuvers#Trip
- Tripping → Weapons#Tripping
- Trivial Fall → Environmental Hazards#Trivial Fall
- True seeing → True Seeing
- UAM → Traps#UAM
- Unconscious → Conditions#Unconscious
- Unconscious → Conditions#Unconscious
- Vampire → Undead#Vampire
- Volley → Descriptors#Volley
- Vulnerability → Conditions#Vulnerability
- Wall of force → Wall of Force
- Wall of thorns → Wall of Thorns
- Ward → Descriptors#Ward
- Warp → Descriptors#Warp
- Weapon → Weapons
- Weapon properties → Weapons#Weapon Properties
- Weapon property → Weapons#Weapon Properties
- Wedge → Area Effects#Wedges
- Will → Secondary Statistics#Will
- Wis → Ability Scores#Wisdom (Wis)
- Wisdom → Ability Scores#Wisdom (Wis)
- World mind → World Mind
- Category:Spells → Category:Spell Descriptions